Timothy Williams
timothy@timothywilliams.com
OBJECTIVE    
To work as an environment artist for a challenging and creative gaming studio.
 
EXPERIENCE    
·Freelance Environment Artist Los Angeles, CA 5/10-1/12
  • Bastion (Super Giant)
    -map artist
  • Cityville (Zynga)
    -models/textures
  • Mafia Wars 2 (Zynga)
    -models/textures
  • Gold Miner World (Grab)
    -background artist
   
·Environment Artist and Map Stylist Lead

Electronic Arts
Playa Vista, CA

3/04-4/10
  • Battle for Middle-earth
    -lead map artist
  • Battle for Middle-earth 2
    -senior map artist
    -elven architecture specialist

  • Battle for Middle-earth 2: Rise of the Witchking
    -senior map artist
    -trained and worked with outsourcers

  • Command & Conquer 3
    -senior map artist
  • Command & Conquer 3: Kane’s Wrath
    -map artist
  • Red Alert 3
    -map artist
  • unreleased Command & Conquer title
    -senior map artist
    -trained and worked with outsourcers

  • Command & Conquer 4
    -look development
    -developed best practices for environment creation
    -trained and worked with outsourcers


   
·Freelance Environment Artist Liquid Entertainment
Agoura Hills, CA
1/04-3/04
     
·UnrealTournamentMod (TC) team member  

8/03-5/04

     
·Digital Design & Animation Instructor Santa Barbara City College & High School 9/01-8/03
 
EDUCATION    
·California State University, Fullerton BFA in Entertainment Arts with a concentration in animation and layout GPA: 3.5; Honors: Dean's List 5/01